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Имя:
Unreal Tournament 3
Жанр:
Action Shooter
Платформа:
PC
Статус:
Проект завершен
Дата выхода:
III квартал 2007 г.
Дата выхода в России:
IV квартал 2007 г.
Разработчик:
Epic Games
Издатель:
Midway
Издатель в России:
Новый Диск
Локализатор:
Новый Диск
Открыть:
Официальный сайт + Русский сайт
Системные требования:
CPU 2 Ghz, Video 3D 128 Mb, RAM 512 Mb, HDD 8 GB
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Файл

Unreal Tournament 3

Unreal Tournament 3 Patch 1.1 патч

Размер файла: 234.08 Mb
Дата: 14.12.2007


скачать ogl.ru

The final patch changelist is:

Gameplay:
- Fixed scaling of certain player meshes (increased in size some human and
robot meshes). Addresses meshes being smaller than collision box, as well as
eyeheight issues.
- Fixed feigning death into/through ForcedDirVolumes.
- Fixed grenade effects in water.
- Increased hellbender rear turret damage.
- Reduced Goliath machine gun spread, plus slight damage increase.
- Fixed warfare scoring for locking down a prime node not called "prime node".
- Slightly increased momentum taken for damage by mantas and vipers.
- Flak, Rocket, and Shock do slightly more damage to manta and viper.
- Made sure Hellfire SPMA cannon can't fire through walls.
- Increased incoming SPMA fire sound radius.
- Fixed impact jumping with hoverboard.
- Fixed bot Pawns losing their PRI at the end of the match, causing them to,
among other things, be invisible
- Fixed being able to switch away from the rocket launcher in the delay between
the third rocket being loaded and the weapon autofiring.
- Fixed weapon crosshair incorrectly turning red when hit enemy on the client,
but not on the server.
- Disabled attenuation/spatialization on mission briefing sounds.

AI:
- Improved bot AI with darkwalker.
- Tweaked bot voice message frequencies.
- Bot aiming tweaks.
- Fixed bots attacking friendly player in rare cases when that player recently
stole an enemy vehicle.
- Fixed bots not handling the "Hold This Position" order correctly when the
player giving the order is in a multi-person vehicle.

Demo playback:
- Fixed demo playback not ending/looping correctly when the demo ends due to
the DemoRecSpectator being destroyed before the end of the file is reached.
- Demos can now be paused.
- By default, demo playback now runs at full speed and interpolates in between
demo frames using the normal client simulation code. The old frame-locked method
is still available by passing ?disallowinterp. Timedemos are unaffected by this
change.
- Fixed demoplay URL parsing counting the options as part of the filename
unless an extension was specified in the demo name
- Added a "Delete Demo" button to the demo playback menu.
- Demo playback now properly handles rotation when viewing a Pawn in first
person.
- Fixed looking around while spectating a vehicle.
- Fixed demo playback not working if the PlayerController didn't get recorded
into the first frame

Server Browser:
- Implemented History tab page in server browser, with ability to "lock"
favorites on that page.
- Implemented a Favorites tab page in the server browser.
- Added 'Join as spectator' feature.
- Server browser uses smaller font to display more servers.
- Fixed custom mutators not appearing in server browser.
- Fixed custom gametypes not displayed in server browser's window.
- Fixed server browser's listed MaxPlayers being incorrect.
- Added filter option for dedicated servers.
- Fixed server browser showing an incorrect goal score and time limit when the
.ini values were used.
- Fixed incorrect mutators appearing in server browser details if client &
server are not using the same language

User Interface:
- Can now save settings/progress even if have never created a profile.
- Added ping and connect time to scoreboard.
- Removed annoying confirmation menu when starting a game.
- Removed unnecessary top settings page (can use tabs at the top of the
settings to navigate).
- Added a Messages tab to the mid game menu.
- Friends messages now saved until explicitly deleted.
- Finer control over mouse sensitivity, using an edit box instead of a slider.
- Added framerate smoothing and FOV options to the advanced video menu.
- Increased max players/bots in menus to 32.
- Fixed auto switching to vote menu at end of match.
- Improved mid game menu performance (don't render world behind it).
- Added version number to main menu.
- Fixed binding gamepad/joystick keys (you must set AllowJoystickInput=1 in the
[WinDrv.WindowsClient] of your UTEngine.ini to enable gamepads/joysticks).
- Fixed up the GDF project for Vista

HUD:
- Added the killer weapon to victim messages.
- Fixed flag and orb scaling in minimap at high resolutions.
- Fixed node teleporter not showing "You can't teleport with orb" message on
clients.
- Fixed situations where "get in vehicle" pictograph wouldn't work correctly.
- Still draw the clock on the scoreboard after the game is over.
- Fixed Duel HUD issues.

Networking:
- Implemented STUN support (Simple Traversal of UDP Through Network Address
Translators) to enable clients and servers to connect from behind a NAT.
- Fixed "open" console command when connecting to Internet servers
- Fixed team scores very rarely not updating for a client.
- Fixed bot faction option when running a listen server.
- Fixed link setup not reset correctly when going from a map with a custom link
setup to one using the default.
- Fixed a case where Duel would place an incoming player on the wrong team when
some players were still travelling.
- Bullseye stats are now properly recorded.
- Fixed clients not travelling to downloaded maps correctly.
- Fixed the client and server getting into a loop sending each other close
messages in some situations.
- Quick match incorporates player rating into search decision.
- Fixed issue where Vista clients would not receive all servers from a server
browser search.
- Applied proper fix to suppressing voice on dedicated servers.
- Fixed issues with players not getting on right team in Duel and Duel+Survival
if a player leaves in certain timing windows during map transitions.
- Fixed previous level PRIs showing up on the scoreboard/leaderboard after the
client travels (making it look like players have already scored lots of points
when those clients are in fact still loading)
- Fixed losing your custom character mesh after changing teams during a match.
- Implemented DUEL match stat reporting for gamespy ladder.
- Fixed bugs and exploits associated with
ServerViewNextPlayer()/ServerViewPrevPlayer()/ServerViewSelf() being received
after the server has already moved the PlayerController out of the spectating
state
- Added "BecomeActive" exec to switch from spectator to player

Server Administration:
- Dedicated servers do not require CD keys.
- Added -configsubdir= command line option to cause .ini files to be
loaded/saved from the specified subdirectory of Game\Config\
- Added QueryPort configuration and command line option.
- Added an "AdminChangeOption [option] [value]" console command for server
admins. This allows changing most simple .ini values (e.g. GoalScore) from the
client. This command will not override URL options. The change will take effect
after the next map change.
- Added an "AdminPublishMapList" console command for server admins. This
overrides the server's map list for the current game type with the one on the
client that used the command.
- Uses GameReplicationInfo.ServerName if set for the name of the server on the
server browser.
- Added "AdminForceVoiceMute" and "AdminForceVoiceUnMute": Stops/Starts a
player from sending voip to others
- Added "AdminForceTextMut" and "AdminForceTextUnMute": Stops/Starts a player
from send text messages to others
- Updated AdminPlayerList to show the PlayerID of the players on the server.
- Updated Kick/Ban to allow for using either the player name or the id
- Fixed servers advertising as the wrong gametype if the gametype is changed
without restarting the server
- Fixed IP addresses being reported in host byte order instead of network byte
order
- Added new IdleServerTickRate property to IpDrv.TcpNetDriver. If not set,
IdleServerTickRate defaults to MaxTickRate. Can be set to lower values to reduce
server CPU utilization when 0 players. Reported ping will increase if set
lower.

Map Specific
- Fixed WAR-Avalanche terrain LOD popping issue on high end PCs.
- Fixed bots rarely getting stuck in mid air in DM-Gateway in the city
section.
- Fixed some VCTF-Suspense pathing issues.
- Fixed issues with circular lift on DM-Deimos.
- Fixed translucent mesh sorting issues in DM-Gateway.
- Improved bot AI with Leviathan in Torlan.

Campaign/Co-op:
- Fixed a bug that could cause too many bots to be added to co-op matches in
some cases.
- Added support for seamless travel interrupting a travel to start another
travel. This fixes single player breaking if the host selects the next mission
before the clients have finished travelling to the mission selection level
- Fixed extra copy of a character when a human player leaves a co-op game at
the right time.
- Changed network loss during single player to result in player signed in
locally.

Modding:
- Improved support for creating PS3 mods.
- Added a SupportedGameTypes field to UTUIDataProvider_Mutator. If some entries
are in this array, the mutator will only be visible in the menus if the selected
gametype is found in the array.
- Fixed custom gametype midgame menus not being used correctly.
- Shipping script compiler now allows localized/config defaultproperties
because otherwise autodownloaded mods have no way for their localized/config
variables to work.
- Added Get/SetSpecialValue() stubs to Object to allow mods to expose values
that can be modified without creating a dependancy.

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Комментарии к игре Unreal Tournament 3



херня кокаята !!!
06.12.2011 16:11
ппппппппппппппиииииииииззззззззздддддддддааааааааааттттттааа
ааааяяяяяяя
22.06.2011 03:42
qioxi Добавь в скайпе)
Вместе поиграем))))
poohforever116 - skype
16.05.2011 16:09
Игра Файл
Unreal Tournament 3 сильная но старенькая(((( играю
Battlefield: Bad Company 2 вот это реальные сражения
онлайн)))поиграйте.
Ставлю этот патч Файл
Unreal Tournament 3 так как лицуха просит патч для
онлайн.Попрообую может все будет пучком)))
25.01.2011 17:04
а вот cdkey



ZJ3P-TUDF-LHKT-4GK2
E8ML-6ZA7-ZZA4-DW4D
PHM3-QYC3-LEWY-VCC4
HPAP-4AUU-BBTD-YE6R
M3YX-UPD2-JGZK-7TAB
UXQW-9VA2-YVHP-AH7X
8YG9-PPLQ-FVPQ-X426
NYB5-NDLJ-KXE8-YPKM
Z4JN-XTSB-KCKJ-UXT7
UDBH-HC4K-Y25W-YXZV
J72V-4TD9-3XYM-46GT
4D3Y-HUB7-ET9W-4LLH
S9SC-9B3K-824L-83GB
22DU-THSN-HXQ3-Z648
3H5T-RYDM-SF8Y-532C
7MK2-ZUJR-8M6S-U7U7
BTNA-C32A-TQUP-S3ZE
EADL-AGS4-HVAX-H7V3
VDCE-HESU-FP5E-HZZF
WVLM-HXUG-E92N-D5AF
SH5D-RYVK-SS4Y-5RPQ
DN2F-2SVR-5FDD-4TU6
L2DY-SHSM-D4H3-HM6G
UAYH-BNVL-XVMF-7MD2
FGRK-N8UM-UGAY-T362
HWLP-JXUK-DEBR-VTDR
66X4-3MTV-47N5-NB9E
M6XX-2MV6-PDH5-6PVL
36MS-3ZSC-QFQ5-VPDV
GGXQ-NLTQ-XVBY-N38J
Q2C9-SFUX-K2FK-HJH4
6EP5-K4U3-EUNZ-ABKE
CVQH-G7U6-G5VN-TCEL
Q8C8-6FS7-9ZFL-Z2UQ
7BX3-DLVV-KB6X-6SAH
K6NT-23UY-RKGM-SE8B
UNJH-3SUT-PTMD-CN9S
WHKL-RUSZ-AY2Y-USG6
AHTD-QCVH-A8UY-8DAG
BTMB-CZUK-4QU7-VFFX
66X4-3MTA-76N5-66JN
R846-6X3W-ZKFL-54W3
MPFX-4L4H-AQZV-E8KJ
F4CJ-WFAQ-7KAJ-HAA2
TPLA-5WAJ-GJ4D-VAER
K66S-23BC-JBGM-JCJY
W9AL-9B2H-LZ2L-YLKJ
CSBH-ADLW-BWD7-GR7Y
2VMU-HZSS-DY86-V86J
5L4X-XWDZ-VJRA-MEAP
X9FK-9MLS-ER24-WVH9
EEGL-JNS7-G5AH-X4HE
BM9A-Y8BW-6HUS-3B3L
9AG7-BN46-BDPF-F5BC
Q4E9-WKLN-RZFJ-WXFB
LL5Y-WYTH-68HS-5JG2
NHZ4-QQBK-J3WY-76GZ
MREX-8JUF-5CZC-EP2T
3XLT-MX4H-EP8R-DQS3
UXNH-M3LX-2S5R-S8EK
U7LH-5XCX-6V5M-VU28
BACB-AEUY-NBCF-HKLF
T23B-TVDD-7GL3-LTKZ
8QZ8-7QK6-C6PU-79N3
EX6M-L3D4-4WSR-2BJ7
W7HL-5RAQ-4725-FWJT
CRRH-88U8-B5VU-T7B7
QRW9-8JVE-W9XC-NBZ5
97X7-5MDZ-BD75-68B6
2L2U-XSBE-LUQA-4PZ7
DAJE-ASAQ-EGDF-CCQ3
KJTT-SCDH-5DGT-Q7D4
HC4N-EWTK-PDBE-M63F
JXUV-LFD3-6VYR-RJ5M
VFTE-MCTR-ER5Z-QTGK
DYBE-NDAA-WDD8-YK6X
UREG-9JSP-595C-WR8D
TXNA-M3ST-AB4R-S7NP
WGPL-P4A3-D9JY-AURW
Q3U8-UFTH-SZXK-9WLS
PUX2-EMBD-YCE6-N9NF
07.01.2011 14:03
я играю в онлайн
07.01.2011 14:00
я хочу научится создавать компанию чтобы с другом играть...
и что бы режимов инры больше было.=Р
07.01.2011 13:58
КТО ИГРАЕТ В ИГРУ ЧЕРЕЗ ОНЛАЙН???
26.12.2010 16:14
Народ дайти плиззз url
07.08.2010 21:29
найс игра но у меня тоже проблемма с подключением к
интенету.А так просто^^
26.06.2010 23:57
Чёрт! Он тут ещё и CDkey требует....
23.06.2010 07:17
Парни плиз подскажите почему я не могу играть по инету
!какие то обновления запрашивает!
25.10.2009 12:18
.
19.09.2009 12:11
на форуме фирмы распространителя много брани в адрес нового
диска. все новые патчи ставятся без проблем на оригинальную
английскую версию. я тоже решил перейти на оригинал после
того как снёс патчем игру
27.07.2009 17:41
МЕГА ИГРА !!!!!
25.06.2009 19:51
Игра супер, у меня от нового диска, русская, но после
обновлений невходит в игру...
09.06.2009 14:27
Подскажите Что делать?
На версии 1.3 я мог создавать выделенный сервер(т.е Игра
закрывается и появляется Дос Окно которое назависимо
функционирует) а на 2.0 и 2.1 выленный не создается , хотя
при создании сервера ставишь галочку на выделеным.
И ещё как на 2.0 и 2.1 задать число противников ботов ?
Ставишь или есть или нету ботов если есть то их становится
помаксимум на данной карте.
18.05.2009 18:48
Всем, у кого глюки с игрой: скачайте полную русскую версию
игры от Нового Диска, установите патч 1.3 для русской версии
(есть на сайте НД), запустите игру, введите серийник,
настройте графику и т.д. Затем установите TitanPack,
обновление до версии 2.0, затем новое обновление до версии
2.1. Затем в папке с установленой игрой откройте папку
UTGameCookedPC и удалите файл Engine_RUS.u - из-за этого
файла игра после последних патчей вылетает! Всё, можно
играть!
09.05.2009 16:00
Установил игру запускаю а она отчёт об ошыбки выдаёт чё
делать ?
08.05.2009 10:31
жжжжжжжжжжжжееееееесть гейм!!!!!!!!!!!!
23.04.2009 15:47
ЩА КАЧАЮ ПОСМОТЬИМ ЧТО БУДЕТ. Я ВЕДЬ РАНЬШЕ В COD 5 ИГРАЛ НУ
И ЩАС ИГРАЮ. НЕ ПОСОВЕТУЕТЕ КАКОЙ ПАТЧ ДЛЯ COD5 СТАВИТЬ? У
МЕНЯ ВСЕ ЕСТЬ
31.03.2009 16:04
А кто-нить скажет,как ссылка?
18.03.2009 23:33
Поставил патч 2.0 и теперь в игру не входит
14.03.2009 17:57
А на мой взгляд лучше UT99 еще ничего не было, хотя UT3
очень красивая.....
14.03.2009 15:07
зайдите на сайт Нового Диска
forum.nd.ru/index.php?s=65d02c1987f26c36f58434e84c0e5e72&sho
wforum=7. Раздел форум и темка Unreal Tournament 3. Там
можете узнать все об этой игре, проблемы и их решения,
патчи, оптимизация графики и т.д. и т.п. Ну мне помогло ;)
28.02.2009 14:41
Страницы: 1 2 >

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